Vnímání digitálních her jako vzdělávacího média žáky základních škol

Title in English Perception of digital games as educational media by lower secondary school pupils
Authors

PICKA Karel PEŠKOVÁ Karolína

Year of publication 2018
Type Article in Periodical
Magazine / Source JTIE - Journal of Technology and Information Education
MU Faculty or unit

Faculty of Education

Citation
Web Plný text v pdf
Doi http://dx.doi.org/10.5507/jtie.2018.002
Keywords perception of digital games; motivation; game-based learning; questionnaire survey; pupils
Description The aim of the research survey presented in this study was to find out how pupils of lower secondary schools perceive digital games as an educational medium. The partial objective was to find out whether pupils have encountered digital games within their education and how they are motivated to play digital games. The study focusing on pupils is another step for understanding the possibilities of digital games in the field of education. The study utilized a questionnaire, which was filled in by 603 lower secondary school pupils, in order to gain the data. The results showed that pupils perceived games primarily as an element that encouraged their imagination and they wanted to use the digital games as a medium in their education.
Related projects:

You are running an old browser version. We recommend updating your browser to its latest version.