CREATIVE SIMULATION GAME IN INTERMEDIATE CREATION AND ART EDUCATION
| Title in English | Creative simulation game in intermediate creation and art education |
|---|---|
| Authors | |
| Year of publication | 2025 |
| Type | Appeared in Conference without Proceedings |
| MU Faculty or unit | |
| Citation | |
| Description | Simulation is a process that creates a model of an artistic process or phenomenon that behaves similarly to the original. Through simulation, one can explore how a system would behave under various conditions of art presentation and education. Simulation in visual art has a wide range of supporters. Artists are generally perceived as actors in simulations of certain situations and phenomena in the form of public provocations. In our online contribution, we will create a scene where a short narrative will unfold. This will all be motivated by the theme of mood or emotional state. Planned Course: We will present a documentation of a series of small spatial compositions using basic materials – paper and colours – to explore the theme of feelings and moods. These compositions will involve actions such as bending, perforating, colouring, and using coloured filters to manipulate light. The small models will represent various scenes, utilising scenographic variants, and incorporating elements like hands or faces, different lighting setups, and will be photographed using a mobile phone to capture multiple versions. These simulations of specific states of mind will then be interpreted and discussed verbally. To conclude, we will showcase short videos created through stop-motion animation. Reflection: Online dialogue with all participants. |
| Related projects: |